This information can be found in "changes.txt" which is located in folder 'doc'
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|Changes from v5.824 to 5.825|
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Add new command openPrivTextButton, to open a button who query an input string
openPrivTextButton( "ref2",103,140,20,10,10,32,"Caption","Toto",30,saisTxt );
Open a button for the current player, args are
1 - Unique id for this button
2 - Left coordinate for this button ( 0-200 )
$origL = (value between 0-200); - when this value is used, every next value can be made relative to this one ( example: $origL + 5; )
3 - Top coordinate for this button ( 0-200 )
$origT = (value between 0-200); - when this value is used, every next value can be made relative to this one ( example: $origT + 5; )
4 - Width of the button ( 0-200 )
5 - Heigth of the button ( 0-200 )
6 - Space between line in multiline button
7 - Format of the button, look at insim.txt for values
8 - Caption displayed in the input box
9 - Button Text
10 - Number char to be input
11 - Backcalled sub
+----------------------------------------+
|Changes from v5.919 to 5.920 |
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openPrivTextButton now call the callBack subRoutine with 2 arg,
first = idOfButton
Second = Text
+----------------------------------------+
|Changes from v5.924 to 5.925 |
+----------------------------------------+
Add new command openTextButton, to open a button who query an input string for a specified player
openTextButton( "username","ref2",103,140,20,10,10,32,"Caption","Toto",30,saisTxt );
Open a button for the current player, args are
1 - UserName of the player who want open a text button
2 - Unique id for this button
3 - Left coordinate for this button ( 0-200 )
$origL = (value between 0-200); - when this value is used, every next value can be made relative to this one ( example: $origL + 5; )
4 - Top coordinate for this button ( 0-200 )
$origT = (value between 0-200); - when this value is used, every next value can be made relative to this one ( example: $origT + 5; )
5 - Width of the button ( 0-200 )
6 - Heigth of the button ( 0-200 )
7 - Space between line in multiline button
8 - Format of the button, look at insim.txt for values
9 - Caption displayed in the input box
10 - Button Text
11 - Number char to be input
12 - Backcalled sub
Backcalled function receive 2 args
first = idOfButton
Second = Text